Adults often play video games to pass the time, while children engage in imaginative play. Imagination is a key element of childhood development and video games that foster this development are of great benefit to children who engage in this type of activity. In fact, recent studies have indicated that video games that incorporate imagination, strategy, and simulation are beneficial to the growth and psychological well-being of young adolescents. The ability to imagine and create are essential life skills that become important throughout the course of adolescence.
Not only are video games mentally stimulating, they are also educational. Educational psychologist Mary P. Reardon, Ph.D., author of How Video Games Lead to Learning and Memory, believes that video games can enhance learning in ways that books and television cannot. Dr. Reardon speculates that playing video games allows children to think critically and to apply what they learn in a real-life situation. This intellectual engagement is necessary for children to learn to adapt to changing situations and to advance their educational goals.
Many parents find it difficult to choose the right kind of entertainment for their children. While television and video games may seem to be very similar, they have distinctive differences that make them different. For example, TV is almost always packaged with educational or entertaining content, while video games are almost always packaged with action, adventure, racing, sports, or some other form of positive social interaction. It is for this reason that Reardon believes that parents should play games that they know are suited to their child's age group. She suggests playing video games that are suitable for teens, as children tend to be more influenced by their own peer group than adults.
As children grow older, they begin to lose interest in games that they were playing when they were younger. A parent may want to consider choosing a different type of game. For example, some children may be drawn to platform or adventure games that involve interactive puzzle solving and adventure. There are also other games that involve skill, such as skill stop and motor skill stop. It is important to avoid letting children choose which type of game they enjoy, since they may prefer one genre over another and develop a dislike for the entire game because of this.
Research has indicated that there is a relationship between video games and depression. However, this is a correlation based on a small number of cases. One study that found a connection between video games and depression was actually an outlier, since the sample size was rather small. More studies will be needed to strengthen this link.
Some children do not have the same developmental skills as other children do, and they may develop negative attitudes towards the game, thus making them a target for bullies at school or in other situations. This is why it may be helpful to allow your child to play games that are more advanced or challenging. Playing games with friends, who are of the same age and level as your child, can be a good way to build a support system for each other. Playing games that are appropriate for their age and level of maturity can help reduce bullying, too.
It is also important to be aware of the rating systems for games. The E rating for video games is probably the most common, but there are others. They range from M to XB rated games. This, and other ratings, should help parents make the decision whether or not to allow their child to play certain games. With all of the risks and benefits of video games, it should not be a risk to allow your children to have some fun, now and again.
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